(Released) Two opposing castles on one battlefield. Destroy each other with a comically large cannon, armed units and an armada of spells! See the destruction on each castle in real time and strategize your cannon shots by using the right artillery, watching the constantly shifting wind and aiming for the essential parts of your enemies castle! Up the ante by rushing towards your enemies with strategically summoned armed units and react to the enemies actions with defensive maneuvers and spells! (Mac, iOs and Android)
Cannon Crasha takes inspiration from real time startegy titles as well as tower defense titles to create a game that is truly unique. Aim and shoot your cannon to destroy the opposing castle, deploy soldiers to defend yourself against incoming units or to hammer down the opponents front doors, and cast magical spells to turn the tides of the battle in your favor. It's a strategy game that never lets go like a game of speed chess, and that isn't afraid to dial up the challenge to its maximum during the campaign.
"Oh holy god, this (Cannon Crasha) is so good... So much win here."
"...it’s obvious the team at Gangogames and Fabraz are going all-out to make this (Cannon Crasha) one a big value."
"...Cannon Crasha is a great addition to any iPad game library and a must-have for fans of games like Angry Birds."
(Releasing Soon) Slime-san was minding his own business, sliming around in a peaceful forest when suddenly…A giant worm appeared and gobbled him up!
Now deep within the worm’s belly, Slime-san has to face a decision: Be digested by the incoming wall of stomach acid... Or jump, slide and slime his way through the worms intestines and back out its mouth! (PC/Mac/Linux)
This is a game that is fun down to its very core. A silly story, with an unlikely character and gameplay that is addictively fast. It offers over 15 hours of single player content yet is tailored for speed runners as well. The very core mechanics and level design lend themselves to be played competitively online. It is a visually unique adventure using a carefully crafted, 5 color palette world that is filled with fun and goofy Japanese references. It also has a soundtrack that is worth the price alone, featuring some of the most popular chiptune composers in the world!
“The best 2D platforming game of the year so far is SLIME-SAN. Gross, fun & challenging.”
“Slime-San is the type of twitchy, lighting-quick platformer I‘m happy to spend hours dying in.”
“It has done more than left its mark on fast-paced platformers; in several ways it’s redefined the genre for me, and I think it will do the same for you.”
- Brash Games
(Prototype) Jacques has been an unwilling resident of The Valley all his life. Named for the massive cliff walls that imprison the empty deserts within, its second most notable feature is how little of note it holds. Jacques has attempted escape countless times before to explore the world beyond, but every attempt was met with mysteriously catastrophic failure. We join Jacques on the eve of another attempted escape, but little does he know that he’s about to embark on a journey that will reveal what lies beyond those towering walls. If The Valley lets him. (PC and Mac)
The Wild Wild Pixel is a love letter to classic point and click adventure games. Care was taken to balance old school visuals and humor while carefully introducing modern day game mechanics such as an intuitive and user-friendly UI and a more open-ended progression. Our immersive world and suspenseful narrative is brought to life with an original soundtrack, and an intricate and fully voice-acted cast of characters. A plethora of entertaining animations and carefully crafted set pieces further enrich the world, along with mini-games and puzzles for the player to lose themselves in.
"The Wild Wild Pixel has caught my attention at a time when I’m dipping back into the point and click world (...) I hope the Kickstarter reaches at least 60k..."
- Rock Paper Shotgun
"An (Wild Wild Pixel) expansive point-and-click adventure that pays homage to those like it that came before it, while also adding some modern day touches."
"Players have all the power, with each action, even those small ones, of affecting the outcome altogether (Wild Wild Pixel)."
(Released) The tale of Aeria is set in a world occupied by endless sky. Scientifically-minded Humanity survive as nomads, wandering these endless skies until discovering a new home in the floating island of Aeria. However the island already has residents in the spiritual race of beast-folk called the Amarog. The two races clash in a great war, leaving the Amarog as second-class citizens. The story-proper begins hundreds of years after this conflict, following Fabraz, a unique human able to make use of the Amarog's shamanistic powers. Fabraz could care less about this distinction however, content with his carefree life with his adoptive family: The Jackal Sky pirates. Yet all good things must end, and his powers will carry him through tragedy and into adventure. (Webcomic)
This is a complete labour of love. A webcomic sustained by an artist and writer working internationally on different continents since 2010. From its humble beginnings, the story has grabbed the attention of thousands, and accrued a fanbase that is attached to the characters and invested in the story.
"(...)It does deliver on the “epic proportions” part of the tagline. Fabraz is a pretty likable guy, and one of the better “Chosen One” type characters."
- Webcomic Overlook
"If you like manga and pirates, you’ll like this comic."
- Art Patient
(Released) Planet Diver is about an adventurous daredevil tackling her newest obsession: Interstellar wing suit diving. With her close robotic companion Buddy she'll travel across space to seek out the most dangerous planets and their respective chasms to dive in. (PC, Mac, Linux, iOs, Android and Wii U)
Planet Diver strikes the sweet spot of easy to learn but hard to master. The game gives players control of the speed of the dive, but rewards the speediest, encouraging players to challenge themselves. Coupled with a large variety of playstyle modifications, players are free to play the game their way, whether for their own enjoyment or to maximise their loadout to beat others' highscores. On top of it all, it's a game that doesn't forget about its singleplayer either, with 75 levels, 9 biomes and 3 planets loaded with challenges and witty dialogue to push players' skills to the limit.
"In conclusion, this game is cool as hell (...)"
- Super Bunnyhop
"Planet Diver is a very good arcade game that is both humorous and engaging with its retro style that is quite enjoyable. Fabraz has managed to create a very agreeable game for the iPhone and iPad."
- Kick My Geek
“Planet Diver is crazy, fast, intense fun.”
- The Australia Times
(Game Jam) Aeronauts from the Vlaskov Kommonwealth and Victory Empire, respectively, are responsible for the launch codes to the super weapons of their rival nations. High above the planet’s surface, each crew member wields an integral function of the space station Samovar V (Gravity and Rotation), and attempt to wrest control of the fate of humankind by jettisoning their opponent into the upper atmosphere. (PC, Mac and Web)
Our first Ludum Dare entry, created in under 48 hours. The theme was “Unconventional Weapons”. The unconventional weapon? The control of the gravity and/or rotation of the ship of course! You and your opponent are trying to smack each other violently against the wall by switching up the gravity or rotating the very metallic floor under their feet. The host of spinning saw blades, electrified floors and bounce pads don't make things any easter. The game was featured in several categories and ranked in the top 300 overall.
(Game Jam) You are an Andari, an alien species hated across the galaxy for assuming the forms of whomever, or whatever, they eat. With your ship in need of repairs, you are forced to dock at a spaceport in Sector C, risking discovery if you’re not careful. Hunt down the necessary C.Credits in order continue your journey back home to Andari Prime. (PC, Mac and Linux)
Our second Ludum Dare entry, created in under 72 hours. The theme was “Shapeshifting”. The scope we had for Andari Prime was immense and involved a breathing, active and engaging open world. A world that have unique characters, with unique dialogue based on your shapeshifting form. A world that you can platform and explore based on your shapeshifting abilities!
(Prototype) You wander a kingdom lost to time and space, its sentient crown your dubious guide. Will the journey leave you as the sovereign or yourself? (PC and Mac)
The land itself is fragmented by otherworldly rifts that you can navigate between through a dimensional flip mechanic. Experience worlds flipped upside down, time slowing to a halt or scale morphing in chaotic ways as you and the crown travel between dimensions.
You must make up your own mind about the state of this tragic world, aided by the crowns dubious guidance. Why did the kingdom fall? Who was the previous crown bearer? how did these worlds collide with one another? By journey’s end, aided by the crown’s dubious guidance, you will decide the kingdom’s fate. And your own.
Imagine a game that tells a story through a variety of sources, not all of which can always be trusted. A game where the truth of what has happened is lost in the cloud of mysticism and uncertain motives, demanding investigation and interpretation to unravel. The player may trust in the story they’re told, or may push past it and discover the truth behind the story.
Fabraz is an independent game development studio that prides its diversity both in design, and its developers. Drawing from minds and talent found in New York, Boston, Berlin, Zurich and Bangkok, it is a breeding ground of creativity. Their first game, the critically acclaimed Cannon Crasha, was an action-strategy title released for iOS and Android, and was featured as "...a sure-fire winner!" by Apple. Their second game, Planet Diver, was published on Steam and has been nominated for the Indie Prize, Momocon Indie Awards and was bundled in with the IndieBox. Their newest game, Slime-san, has been part of the official Indie Arena selection and is published by Headup Games. They're also behind a bunch of other exciting prototypes and game jams!